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                "Sections 2.3 through 2.14 present introductory material related to Chapters 3 through 14.  We shall define terms, mention basic system calls, and explore historical developments.  Finally, we shall give the reasons for many major design decisions."
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                "The _kernel_ is the part of the system that runs in protected mode and mediates access by all user programs to the underlying hardware (e.g., CPU, disks, terminals, network links) and software constructs (e.g., filesystem, network protocols).  The kernel provides the basic system facilities; it creates and manages processes, and provides functions to access the filesystem and communication facilities.  These functions, called _system calls_ appear to user processes as library subroutines.  These system calls are the only interface that processes have to these facilities.  Details of the system-call mechanism are given in Chapter 3, as are descriptions of several kernel mechanisms that do not execute as the direct result of a process doing a system call."
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                "A _kernel_ in traditional operating-system terminology, is a small nucleus of software that provides only the minimal facilities necessary for implementing additional operating-system services.  In contemporary research operating systems -- such as Chorus <<biblio-rozier, [Rozier et al, 1988]>>, Mach <<biblio-accetta, [Accetta et al, 1986]>>, Tunis <<biblio-ewens, [Ewens et al, 1985]>>, and the V Kernel <<biblio-cheriton, [Cheriton, 1988]>> -- this division of functionality is more than just a logical one.  Services such as filesystems and networking protocols are implemented as client application processes of the nucleus or kernel."
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                "The 4.4BSD kernel is not partitioned into multiple processes.  This basic design decision was made in the earliest versions of UNIX.  The first two implementations by Ken Thompson had no memory mapping, and thus made no hardware-enforced distinction between user and kernel space <<biblio-ritchie, [Ritchie, 1988]>>.  A message-passing system could have been implemented as readily as the actually implemented model of kernel and user processes.  The monolithic kernel was chosen for simplicity and performance.  And the early kernels were small; the inclusion of facilities such as networking into the kernel has increased its size.  The current trend in operating-systems research is to reduce the kernel size by placing such services in user space."
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                "Users ordinarily interact with the system through a command-language interpreter, called a _shell_, and perhaps through additional user application programs.  Such programs and the shell are implemented with processes.  Details of such programs are beyond the scope of this book, which instead concentrates almost exclusively on the kernel."
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                "Sections 2.3 and 2.4 describe the services provided by the 4.4BSD kernel, and give an overview of the latter's design.  Later chapters describe the detailed design and implementation of these services as they appear in 4.4BSD."
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                "The largest part of the kernel implements the system services that applications access through system calls.  In 4.4BSD, this software has been organized according to the following:"
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                "The machine-dependent aspects of the kernel are isolated from the mainstream code.  In particular, none of the machine-independent code contains conditional code for specific architecture.  When an architecture-dependent action is needed, the machine-independent code calls an architecture-dependent function that is located in the machine-dependent code.  The software that is machine dependent includes"
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                "<<table-mach-indep>> summarizes the machine-independent software that constitutes the 4.4BSD kernel for the HP300.  The numbers in column 2 are for lines of C source code, header files, and assembly language.  Virtually all the software in the kernel is written in the C programming language; less than 2 percent is written in assembly language.  As the statistics in <<table-mach-dep>> show, the machine-dependent software, excluding HP/UX and device support, accounts for a minuscule 6.9 percent of the kernel."
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                "Only a small part of the kernel is devoted to initializing the system.  This code is used when the system is _bootstrapped_ into operation and is responsible for setting up the kernel hardware and software environment (see Chapter 14).  Some operating systems (especially those with limited physical memory) discard or _overlay_ the software that performs these functions after that software has been executed.  The 4.4BSD kernel does not reclaim the memory used by the startup code because that memory space is barely 0.5 percent of the kernel resources used on a typical machine.  Also, the startup code does not appear in one place in the kernel -- it is scattered throughout, and it usually appears in places logically associated with what is being initialized."
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                "The boundary between the kernel- and user-level code is enforced by hardware-protection facilities provided by the underlying hardware.  The kernel operates in a separate address space that is inaccessible to user processes.  Privileged operations -- such as starting I/O and halting the central processing unit (CPU) -- are available to only the kernel.  Applications request services from the kernel with _system calls_.  System calls are used to cause the kernel to execute complicated operations, such as writing data to secondary storage, and simple operations, such as returning the current time of day.  All system calls appear _synchronous_ to applications: The application does not run while the kernel does the actions associated with a system call.  The kernel may finish some operations associated with a system call after it has returned.  For example, a _write_ system call will copy the data to be written from the user process to a kernel buffer while the process waits, but will usually return from the system call before the kernel buffer is written to the disk."
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                "A system call usually is implemented as a hardware trap that changes the CPU's execution mode and the current address-space mapping.  Parameters supplied by users in system calls are validated by the kernel before being used.  Such checking ensures the integrity of the system.  All parameters passed into the kernel are copied into the kernel's address space, to ensure that validated parameters are not changed as a side effect of the system call.  System-call results are returned by the kernel, either in hardware registers or by their values being copied to user-specified memory addresses.  Like parameters passed into the kernel, addresses used for the return of results must be validated to ensure that they are part of an application's address space.  If the kernel encounters an error while processing a system call, it returns an error code to the user.  For the C programming language, this error code is stored in the global variable _errno_, and the function that executed the system call returns the value -1."
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                "User applications and the kernel operate independently of each other.  4.4BSD does not store I/O control blocks or other operating-system-related data structures in the application's address space.  Each user-level application is provided an independent address space in which it executes.  The kernel makes most state changes, such as suspending a process while another is running, invisible to the processes involved."
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                "4.4BSD supports a multitasking environment.  Each task or thread of execution is termed a _process_.  The _context_ of a 4.4BSD process consists of user-level state, including the contents of its address space and the run-time environment, and kernel-level state, which includes scheduling parameters, resource controls, and identification information.  The context includes everything used by the kernel in providing services for the process.  Users can create processes, control the processes' execution, and receive notification when the processes' execution status changes.  Every process is assigned a unique value, termed a _process identifier_ (PID).  This value is used by the kernel to identify a process when reporting status changes to a user, and by a user when referencing a process in a system call."
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                "Although there are occasions when the new process is intended to be a copy of the parent, the loading and execution of a different program is a more useful and typical action.  A process can overlay itself with the memory image of another program, passing to the newly created image a set of parameters, using the system call _execve_.  One parameter is the name of a file whose contents are in a format recognized by the system -- either a binary-executable file or a file that causes the execution of a specified interpreter program to process its contents."
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                "The entire contents of a process address space do not need to be resident for a process to execute.  If a process references a part of its address space that is not resident in main memory, the system _pages_ the necessary information into memory.  When system resources are scarce, the system uses a two-level approach to maintain available resources.  If a modest amount of memory is available, the system will take memory resources away from processes if these resources have not been used recently.  Should there be a severe resource shortage, the system will resort to _swapping_ the entire context of a process to secondary storage.  The _demand paging_ and _swapping_ done by the system are effectively transparent to processes.  A process may, however, advise the system about expected future memory utilization as a performance aid."
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                "The support of large sparse address spaces, mapped files, and shared memory was a requirement for 4.2BSD.  An interface was specified, called _mmap_, that allowed unrelated processes to request a shared mapping of a file into their address spaces.  If multiple processes mapped the same file into their address spaces, changes to the file's portion of an address space by one process would be reflected in the area mapped by the other processes, as well as in the file itself.  Ultimately, 4.2BSD was shipped without the _mmap_ interface, because of pressure to make other features, such as networking, available."
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                "Further development of the _mmap_ interface continued during the work on 4.3BSD.  Over 40 companies and research groups participated in the discussions leading to the revised architecture that was described in the Berkeley Software Architecture Manual <<biblio-mckusick-1, [McKusick et al, 1994]>>.  Several of the companies have implemented the revised interface <<biblio-gingell, [Gingell et al, 1987]>>."
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                "Once again, time pressure prevented 4.3BSD from providing an implementation of the interface.  Although the latter could have been built into the existing 4.3BSD virtual-memory system, the developers decided not to put it in because that implementation was nearly 10 years old.  Furthermore, the original virtual-memory design was based on the assumption that computer memories were small and expensive, whereas disks were locally connected, fast, large, and inexpensive.  Thus, the virtual-memory system was designed to be frugal with its use of memory at the expense of generating extra disk traffic.  In addition, the 4.3BSD implementation was riddled with VAX memory-management hardware dependencies that impeded its portability to other computer architectures.  Finally, the virtual-memory system was not designed to support the tightly coupled multiprocessors that are becoming increasingly common and important today."
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                "Attempts to improve the old implementation incrementally seemed doomed to failure.  A completely new design, on the other hand, could take advantage of large memories, conserve disk transfers, and have the potential to run on multiprocessors.  Consequently, the virtual-memory system was completely replaced in 4.4BSD.  The 4.4BSD virtual-memory system is based on the Mach 2.0 VM system <<biblio-tevanian, [Tevanian, 1987]>>. with updates from Mach 2.5 and Mach 3.0.  It features efficient support for sharing, a clean separation of machine-independent and machine-dependent features, as well as (currently unused) multiprocessor support.  Processes can map files anywhere in their address space.  They can share parts of their address space by doing a shared mapping of the same file.  Changes made by one process are visible in the address space of the other process, and also are written back to the file itself.  Processes can also request private mappings of a file, which prevents any changes that they make from being visible to other processes mapping the file or being written back to the file itself."
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