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                "The _kernel_ is the part of the system that runs in protected mode and mediates access by all user programs to the underlying hardware (e.g., CPU, disks, terminals, network links) and software constructs (e.g., filesystem, network protocols).  The kernel provides the basic system facilities; it creates and manages processes, and provides functions to access the filesystem and communication facilities.  These functions, called _system calls_ appear to user processes as library subroutines.  These system calls are the only interface that processes have to these facilities.  Details of the system-call mechanism are given in Chapter 3, as are descriptions of several kernel mechanisms that do not execute as the direct result of a process doing a system call."
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                "Users ordinarily interact with the system through a command-language interpreter, called a _shell_, and perhaps through additional user application programs.  Such programs and the shell are implemented with processes.  Details of such programs are beyond the scope of this book, which instead concentrates almost exclusively on the kernel."
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                "Sections 2.3 and 2.4 describe the services provided by the 4.4BSD kernel, and give an overview of the latter's design.  Later chapters describe the detailed design and implementation of these services as they appear in 4.4BSD."
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                "The largest part of the kernel implements the system services that applications access through system calls.  In 4.4BSD, this software has been organized according to the following:"
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                "The machine-dependent aspects of the kernel are isolated from the mainstream code.  In particular, none of the machine-independent code contains conditional code for specific architecture.  When an architecture-dependent action is needed, the machine-independent code calls an architecture-dependent function that is located in the machine-dependent code.  The software that is machine dependent includes"
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                "Only a small part of the kernel is devoted to initializing the system.  This code is used when the system is _bootstrapped_ into operation and is responsible for setting up the kernel hardware and software environment (see Chapter 14).  Some operating systems (especially those with limited physical memory) discard or _overlay_ the software that performs these functions after that software has been executed.  The 4.4BSD kernel does not reclaim the memory used by the startup code because that memory space is barely 0.5 percent of the kernel resources used on a typical machine.  Also, the startup code does not appear in one place in the kernel -- it is scattered throughout, and it usually appears in places logically associated with what is being initialized."
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                "The boundary between the kernel- and user-level code is enforced by hardware-protection facilities provided by the underlying hardware.  The kernel operates in a separate address space that is inaccessible to user processes.  Privileged operations -- such as starting I/O and halting the central processing unit (CPU) -- are available to only the kernel.  Applications request services from the kernel with _system calls_.  System calls are used to cause the kernel to execute complicated operations, such as writing data to secondary storage, and simple operations, such as returning the current time of day.  All system calls appear _synchronous_ to applications: The application does not run while the kernel does the actions associated with a system call.  The kernel may finish some operations associated with a system call after it has returned.  For example, a _write_ system call will copy the data to be written from the user process to a kernel buffer while the process waits, but will usually return from the system call before the kernel buffer is written to the disk."
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                "A system call usually is implemented as a hardware trap that changes the CPU's execution mode and the current address-space mapping.  Parameters supplied by users in system calls are validated by the kernel before being used.  Such checking ensures the integrity of the system.  All parameters passed into the kernel are copied into the kernel's address space, to ensure that validated parameters are not changed as a side effect of the system call.  System-call results are returned by the kernel, either in hardware registers or by their values being copied to user-specified memory addresses.  Like parameters passed into the kernel, addresses used for the return of results must be validated to ensure that they are part of an application's address space.  If the kernel encounters an error while processing a system call, it returns an error code to the user.  For the C programming language, this error code is stored in the global variable _errno_, and the function that executed the system call returns the value -1."
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                "User applications and the kernel operate independently of each other.  4.4BSD does not store I/O control blocks or other operating-system-related data structures in the application's address space.  Each user-level application is provided an independent address space in which it executes.  The kernel makes most state changes, such as suspending a process while another is running, invisible to the processes involved."
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                "4.4BSD supports a multitasking environment.  Each task or thread of execution is termed a _process_.  The _context_ of a 4.4BSD process consists of user-level state, including the contents of its address space and the run-time environment, and kernel-level state, which includes scheduling parameters, resource controls, and identification information.  The context includes everything used by the kernel in providing services for the process.  Users can create processes, control the processes' execution, and receive notification when the processes' execution status changes.  Every process is assigned a unique value, termed a _process identifier_ (PID).  This value is used by the kernel to identify a process when reporting status changes to a user, and by a user when referencing a process in a system call."
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                "The kernel creates a process by duplicating the context of another process.  The new process is termed a _child process_ of the original _parent process_ The context duplicated in process creation includes both the user-level execution state of the process and the process's system state managed by the kernel.  Important components of the kernel state are described in Chapter 4."
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                "Although there are occasions when the new process is intended to be a copy of the parent, the loading and execution of a different program is a more useful and typical action.  A process can overlay itself with the memory image of another program, passing to the newly created image a set of parameters, using the system call _execve_.  One parameter is the name of a file whose contents are in a format recognized by the system -- either a binary-executable file or a file that causes the execution of a specified interpreter program to process its contents."
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                "A process may terminate by executing an _exit_ system call, sending 8 bits of exit status to its parent.  If a process wants to communicate more than a single byte of information with its parent, it must either set up an interprocess-communication channel using pipes or sockets, or use an intermediate file.  Interprocess communication is discussed extensively in Chapter 11."
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                "The 4.2BSD kernel introduced an IPC mechanism more flexible than pipes, based on _sockets_.  A socket is an endpoint of communication referred to by a descriptor, just like a file or a pipe.  Two processes can each create a socket, and then connect those two endpoints to produce a reliable byte stream.  Once connected, the descriptors for the sockets can be read or written by processes, just as the latter would do with a pipe.  The transparency of sockets allows the kernel to redirect the output of one process to the input of another process residing on another machine.  A major difference between pipes and sockets is that pipes require a common parent process to set up the communications channel.  A connection between sockets can be set up by two unrelated processes, possibly residing on different machines."
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                "System V provides local interprocess communication through FIFOs (also known as _named pipes_).  FIFOs appear as an object in the filesystem that unrelated processes can open and send data through in the same way as they would communicate through a pipe.  Thus, FIFOs do not require a common parent to set them up; they can be connected after a pair of processes are up and running.  Unlike sockets, FIFOs can be used on only a local machine; they cannot be used to communicate between processes on different machines.  FIFOs are implemented in 4.4BSD only because they are required by the POSIX.1 standard.  Their functionality is a subset of the socket interface."
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