Translation components API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/translations/freebsd-doc/articles_vm-design/pt_BR/units/?format=api
HTTP 200 OK
Allow: GET, POST, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

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                "Danilo G. Baio, dbaio@FreeBSD.org, 2018\nEdson Brandi, ebrandi@FreeBSD.org, 2018\nSilvio Ap Silva, contato@kanazuchi.com, 2018\nAndré Franciosi, andre@franciosi.org, 2018"
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                "Design elements of the FreeBSD VM system"
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                "FreeBSD is a registered trademark of the FreeBSD Foundation."
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                "Linux is a registered trademark of Linus Torvalds."
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            "source": [
                "Microsoft, IntelliMouse, MS-DOS, Outlook, Windows, Windows Media and Windows NT are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries."
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                "Microsoft, IntelliMouse, MS-DOS, Outlook, Windows, Windows Media and Windows NT are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries."
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                "Motif, OSF/1, and UNIX are registered trademarks and IT DialTone and The Open Group are trademarks of The Open Group in the United States and other countries."
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                "Motif, OSF/1, and UNIX are registered trademarks and IT DialTone and The Open Group are trademarks of The Open Group in the United States and other countries."
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            "source": [
                "Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this document, and the FreeBSD Project was aware of the trademark claim, the designations have been followed by the <quote>™</quote> or the <quote>®</quote> symbol."
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                "Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this document, and the FreeBSD Project was aware of the trademark claim, the designations have been followed by the <quote>™</quote> or the <quote>®</quote> symbol."
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            "source": [
                "The title is really just a fancy way of saying that I am going to attempt to describe the whole VM enchilada, hopefully in a way that everyone can follow. For the last year I have concentrated on a number of major kernel subsystems within FreeBSD, with the VM and Swap subsystems being the most interesting and NFS being <quote>a necessary chore</quote>. I rewrote only small portions of the code. In the VM arena the only major rewrite I have done is to the swap subsystem. Most of my work was cleanup and maintenance, with only moderate code rewriting and no major algorithmic adjustments within the VM subsystem. The bulk of the VM subsystem's theoretical base remains unchanged and a lot of the credit for the modernization effort in the last few years belongs to John Dyson and David Greenman. Not being a historian like Kirk I will not attempt to tag all the various features with peoples names, since I will invariably get it wrong."
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                "O título é realmente apenas uma maneira extravagante de dizer que vou tentar descrever todo o grupo de itens de uma VM, espero que de uma forma que todos possam acompanhar. Pelo ultimo ano eu me concentrei em vários dos principais subsistemas do kernel dentro do FreeBSD, com os subsistemas VM e Swap sendo os mais interessantes e o NFS sendo <quote>uma tarefa necessária</quote>. Eu reescrevi apenas pequenas partes do código. Na área de VM, a única grande reescrita que fiz foi para o subsistema de troca. A maior parte do meu trabalho foi de limpeza e manutenção, com apenas uma moderada reescrita de código e sem grandes ajustes nos algorítimos do subsistema VM. A maior parte da base teórica do subsistema VM permanece inalterada e muito do crédito pelo esforço de modernização nos últimos anos pertence a John Dyson e David Greenman. Não sendo um historiador como Kirk, eu não tentarei marcar todos os vários recursos com nomes de pessoas, já que invariavelmente vou errar."
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            "source": [
                "This article was originally published in the January 2000 issue of <link xlink:href=\"http://www.daemonnews.org/\">DaemonNews</link>. This version of the article may include updates from Matt and other authors to reflect changes in FreeBSD's VM implementation."
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                "Este artigo foi publicado originalmente na edição de janeiro de 2000 do <link xlink:href=\"http://www.daemonnews.org/\">DaemonNews</link>. Esta versão do artigo pode incluir atualizações feitas por Matt e outros autores para refletir as mudanças na implementação da VM do FreeBSD."
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            "source": [
                "Introduction"
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            "source": [
                "Much of the apparent complexity of the FreeBSD design, especially in the VM/Swap subsystem, is a direct result of having to solve serious performance issues that occur under various conditions. These issues are not due to bad algorithmic design but instead rise from environmental factors. In any direct comparison between platforms, these issues become most apparent when system resources begin to get stressed. As I describe FreeBSD's VM/Swap subsystem the reader should always keep two points in mind:"
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                "Grande parte da complexidade aparente do design do FreeBSD, especialmente no subsistema VM/Swap, é um resultado direto de ter que resolver sérios problemas de desempenho que ocorrem sob várias condições. Estes problemas não se devem ao mau design de algorítimo, mas sim a fatores ambientais. Em qualquer comparação direta entre plataformas, estes problemas tornam-se mais aparentes quando os recursos do sistema começam a ficar estressados. Como descrevo o subsistema VM/Swap do FreeBSD, o leitor deve sempre manter dois pontos em mente:"
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            "source": [
                "The most important aspect of performance design is what is known as <quote>Optimizing the Critical Path</quote>. It is often the case that performance optimizations add a little bloat to the code in order to make the critical path perform better."
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                "O aspecto mais importante do design de desempenho é o que é conhecido como <quote>Otimizando o Caminho Crítico </quote>. Muitas vezes, as otimizações de desempenho inflam um pouco o código, para que o caminho crítico tenha um melhor desempenho."
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            "source": [
                "A solid, generalized design outperforms a heavily-optimized design over the long run. While a generalized design may end up being slower than an heavily-optimized design when they are first implemented, the generalized design tends to be easier to adapt to changing conditions and the heavily-optimized design winds up having to be thrown away."
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                "Um design sólido e generalizado supera um projeto altamente otimizado a longo prazo. Enquanto um design generalizado pode acabar sendo mais lento do que um projeto altamente otimizado quando eles são implementados pela primeira vez, o design generalizado tende a ser mais fácil de se adaptar as mudanças de condições e o projeto altamente otimizado acaba tendo que ser descartado."
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            "source": [
                "VM Objects"
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                "Objetos de VM"
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        },
        {
            "translation": "https://translate-dev.freebsd.org/api/translations/freebsd-doc/articles_vm-design/pt_BR/?format=api",
            "source": [
                "The best way to begin describing the FreeBSD VM system is to look at it from the perspective of a user-level process. Each user process sees a single, private, contiguous VM address space containing several types of memory objects. These objects have various characteristics. Program code and program data are effectively a single memory-mapped file (the binary file being run), but program code is read-only while program data is copy-on-write. Program BSS is just memory allocated and filled with zeros on demand, called demand zero page fill. Arbitrary files can be memory-mapped into the address space as well, which is how the shared library mechanism works. Such mappings can require modifications to remain private to the process making them. The fork system call adds an entirely new dimension to the VM management problem on top of the complexity already given."
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                "A melhor maneira de começar a descrever o sistema de VM do FreeBSD é examiná-lo da perspectiva de um processo em nível de usuário. Cada processo do usuário vê um espaço de endereço de VM único, privado e contíguo, contendo vários tipos de objetos de memória. Esses objetos possuem várias características. O código do programa e os dados do programa são efetivamente um único arquivo mapeado na memória (o arquivo binário sendo executado), mas o código do programa é read-only enquanto os dados do programa são copy-on-write. O programa BSS é apenas memória alocada e preenchida com zeros sob demanda, chamado de demanda de preenchimento de página com zero. Arquivos arbitrários também podem ser mapeados na memória dentro do espaço de endereçamento como bem entender, que é como o mecanismo de biblioteca compartilhada funciona. Esses mapeamentos podem exigir modificações para permanecerem privados para o processo que os produz. A chamada do sistema de fork adiciona uma dimensão totalmente nova ao problema de gerenciamento de VMs além da complexidade já fornecida."
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            "source": [
                "A program binary data page (which is a basic copy-on-write page) illustrates the complexity. A program binary contains a preinitialized data section which is initially mapped directly from the program file. When a program is loaded into a process's VM space, this area is initially memory-mapped and backed by the program binary itself, allowing the VM system to free/reuse the page and later load it back in from the binary. The moment a process modifies this data, however, the VM system must make a private copy of the page for that process. Since the private copy has been modified, the VM system may no longer free it, because there is no longer any way to restore it later on."
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                "Uma página de dados binários do programa (que é uma página básica de copy-on-write) ilustra a complexidade. Um programa binário contém uma seção de dados pré-inicializada que é inicialmente mapeada diretamente a partir do arquivo de programa. Quando um programa é carregado no espaço de VM de um processo, esta área é inicialmente mapeada na memória e suportada pelo próprio binário do programa, permitindo que o sistema de VM liberte/reutilize a página e depois carregue-a de volta a partir do binário. No entanto, no momento em que um processo modifica esses dados, o sistema de VM deve fazer uma cópia privada da página para esse processo. A partir do momento que a cópia privada tenha sido modificada, o sistema de VM pode não mais liberá-la, porque não há mais como restaurá-la depois."
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            "id": 31010,
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        {
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            "source": [
                "You will notice immediately that what was originally a simple file mapping has become much more complex. Data may be modified on a page-by-page basis whereas the file mapping encompasses many pages at once. The complexity further increases when a process forks. When a process forks, the result is two processes—each with their own private address spaces, including any modifications made by the original process prior to the call to <function>fork()</function>. It would be silly for the VM system to make a complete copy of the data at the time of the <function>fork()</function> because it is quite possible that at least one of the two processes will only need to read from that page from then on, allowing the original page to continue to be used. What was a private page is made copy-on-write again, since each process (parent and child) expects their own personal post-fork modifications to remain private to themselves and not effect the other."
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                "Você notará imediatamente que o que originalmente era um mapeamento de arquivo simples se tornou muito mais complexo. Os dados podem ser modificados página a página, enquanto o mapeamento de arquivos abrange muitas páginas de uma só vez. A complexidade aumenta ainda mais quando existe um fork do processo. Quando um processo se duplica, o resultado são dois processos - cada um com seus próprios espaços de endereçamento privados, incluindo quaisquer modificações feitas pelo processo original antes de chamar um <function>fork()</function>. Seria bobagem o sistema de VM fizesse uma cópia completa dos dados no momento do <function>fork()</function> porque é bem possível que pelo menos um dos dois processos precise apenas ler essa página a partir de então, permitindo que a página original continue a ser usada. O que era uma página privada é feito um copy-on-write novamente, já que cada processo (pai e filho) espera que suas próprias modificações pós-fork permaneçam privadas para si mesmas e não afetem a outra."
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            "source": [
                "FreeBSD manages all of this with a layered VM Object model. The original binary program file winds up being the lowest VM Object layer. A copy-on-write layer is pushed on top of that to hold those pages which had to be copied from the original file. If the program modifies a data page belonging to the original file the VM system takes a fault and makes a copy of the page in the higher layer. When a process forks, additional VM Object layers are pushed on. This might make a little more sense with a fairly basic example. A <function>fork()</function> is a common operation for any *BSD system, so this example will consider a program that starts up, and forks. When the process starts, the VM system creates an object layer, let's call this A:"
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                "O FreeBSD gerencia tudo isso com um modelo de objetos de VM em camadas. O arquivo de programa binário original acaba sendo a camada de objeto de VM mais baixa. Uma camada copy-on-write é colocada acima dela para conter as páginas que tiveram que ser copiadas do arquivo original. Se o programa modificar uma página de dados pertencente ao arquivo original, o sistema de VM assumirá que existe uma falha e fará uma cópia da página na camada superior. Quando existe um fork do processo, as camadas adicionais de objetos de VM são ativadas. Isso pode fazer um pouco mais de sentido com um exemplo bastante básico. Um <function>fork()</function> é uma operação comum para qualquer sistema *BSD, então este exemplo irá considerar um programa que inicia e é feito um fork. Quando o processo é iniciado, o sistema de VM cria uma camada de objeto, vamos chamar isso de A:"
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            "source": [
                "A represents the file—pages may be paged in and out of the file's physical media as necessary. Paging in from the disk is reasonable for a program, but we really do not want to page back out and overwrite the executable. The VM system therefore creates a second layer, B, that will be physically backed by swap space:"
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                "A representa o arquivo - as páginas podem ser paginadas dentro e fora da mídia física do arquivo, conforme necessário. Paginar a partir do disco é razoável para um programa, mas nós realmente não queremos voltar atrás e sobrescrever o executável. O sistema de VM, portanto, cria uma segunda camada, B, que será fisicamente suportada pelo espaço de troca:"
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            "source": [
                "On the first write to a page after this, a new page is created in B, and its contents are initialized from A. All pages in B can be paged in or out to a swap device. When the program forks, the VM system creates two new object layers—C1 for the parent, and C2 for the child—that rest on top of B:"
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            "source": [
                "In this case, let's say a page in B is modified by the original parent process. The process will take a copy-on-write fault and duplicate the page in C1, leaving the original page in B untouched. Now, let's say the same page in B is modified by the child process. The process will take a copy-on-write fault and duplicate the page in C2. The original page in B is now completely hidden since both C1 and C2 have a copy and B could theoretically be destroyed if it does not represent a <quote>real</quote> file; however, this sort of optimization is not trivial to make because it is so fine-grained. FreeBSD does not make this optimization. Now, suppose (as is often the case) that the child process does an <function>exec()</function>. Its current address space is usually replaced by a new address space representing a new file. In this case, the C2 layer is destroyed:"
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                "Neste caso, digamos que uma página em B seja modificada pelo processo pai original. O processo terá uma falha de copy-on-write e duplicará a página em C1, deixando a página original em B intocada. Agora, digamos que a mesma página em B seja modificada pelo processo filho. O processo assumirá uma falha de copy-on-write e duplicará a página em C2. A página original em B agora está completamente oculta, já que C1 e C2 têm uma cópia e B poderia, teoricamente, ser destruído se não representasse um arquivo <quote>real</quote>; no entanto, esse tipo de otimização não é trivial de se fazer, porque é muito refinado. O FreeBSD não faz essa otimização. Agora, suponha (como é frequentemente o caso) que o processo filho execute um <function>exec()</function>. Seu espaço de endereço atual é geralmente substituído por um novo espaço de endereço representando um novo arquivo. Nesse caso, a camada C2 é destruída:"
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            "source": [
                "In this case, the number of children of B drops to one, and all accesses to B now go through C1. This means that B and C1 can be collapsed together. Any pages in B that also exist in C1 are deleted from B during the collapse. Thus, even though the optimization in the previous step could not be made, we can recover the dead pages when either of the processes exit or <function>exec()</function>."
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                "Neste caso, o número de filhos de B cai para um, e todos os acessos para B passam agora por C1. Isso significa que B e C1 podem ser unidas. Todas as páginas em B que também existem em C1 são excluídas de B durante a união. Assim, mesmo que a otimização na etapa anterior não possa ser feita, podemos recuperar as páginas mortas quando um dos processos finalizar ou executar um <function>exec()</function>."
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        {
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            "source": [
                "This model creates a number of potential problems. The first is that you can wind up with a relatively deep stack of layered VM Objects which can cost scanning time and memory when you take a fault. Deep layering can occur when processes fork and then fork again (either parent or child). The second problem is that you can wind up with dead, inaccessible pages deep in the stack of VM Objects. In our last example if both the parent and child processes modify the same page, they both get their own private copies of the page and the original page in B is no longer accessible by anyone. That page in B can be freed."
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            "target": [
                "Este modelo cria vários problemas potenciais. O primeiro é que você pode acabar com uma pilha relativamente profunda de objetos de VM em camadas, que pode custar tempo de varredura e memória quando ocorrer uma falha. Camadas profundas podem ocorrer quando houver forks dos processos e, em seguida, houver um fork novamente (do processo pai ou filho). O segundo problema é que você pode acabar com páginas profundas inacessíveis e mortas no meio da pilha de objetos de VM. Em nosso último exemplo, se os processos pai e filho modificarem a mesma página, ambos receberão suas próprias cópias privadas da página e a página original em B não poderá mais ser acessada por ninguém. Essa página em B pode ser liberada."
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            "id": 31026,
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        {
            "translation": "https://translate-dev.freebsd.org/api/translations/freebsd-doc/articles_vm-design/pt_BR/?format=api",
            "source": [
                "FreeBSD solves the deep layering problem with a special optimization called the <quote>All Shadowed Case</quote>. This case occurs if either C1 or C2 take sufficient COW faults to completely shadow all pages in B. Lets say that C1 achieves this. C1 can now bypass B entirely, so rather then have C1-&gt;B-&gt;A and C2-&gt;B-&gt;A we now have C1-&gt;A and C2-&gt;B-&gt;A. But look what also happened—now B has only one reference (C2), so we can collapse B and C2 together. The end result is that B is deleted entirely and we have C1-&gt;A and C2-&gt;A. It is often the case that B will contain a large number of pages and neither C1 nor C2 will be able to completely overshadow it. If we fork again and create a set of D layers, however, it is much more likely that one of the D layers will eventually be able to completely overshadow the much smaller dataset represented by C1 or C2. The same optimization will work at any point in the graph and the grand result of this is that even on a heavily forked machine VM Object stacks tend to not get much deeper then 4. This is true of both the parent and the children and true whether the parent is doing the forking or whether the children cascade forks."
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            "target": [
                "O FreeBSD resolve o problema de camadas profundas com uma otimização especial chamada <quote>All Shadowed Case</quote>. Este caso ocorre se C1 ou C2 tiverem falhas de COW suficientes para fazer uma copia de sombra completa de todas as páginas em B. Digamos que C1 consiga isso. C1 agora pode ignorar B completamente, então, em vez de temos C1-&gt;B-&gt;A e C2-&gt;B-&gt;A temos agora C1-&gt;A e C2-&gt;B-&gt;A. Mas veja o que também aconteceu - agora B tem apenas uma referência (C2), então podemos unir B e C2. O resultado final é que B é deletado inteiramente e temos C1-&gt;A e C2-&gt;A. É comum que B contenha um grande número de páginas e nem C1 nem C2 possam ofuscar completamente. Se nós forçarmos novamente e criarmos um conjunto de camadas D, no entanto, é muito mais provável que uma das camadas D eventualmente seja capaz de ofuscar completamente o conjunto de dados muito menor representado por C1 ou C2. A mesma otimização funcionará em qualquer ponto do gráfico e o grande resultado disso é que, mesmo em uma máquina diversos forks, pilhas de objetos da VM tendem a não ficar muito mais profundas do que 4. Isso é verdade tanto para o processo pai quanto para os filhos e verdadeiro quer seja o processo pai fazendo o fork ou os processos filhos fazendo forks em cascata."
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            "priority": 100,
            "id": 31027,
            "web_url": "https://translate-dev.freebsd.org/translate/freebsd-doc/articles_vm-design/pt_BR/?checksum=ace879b389352bac",
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        },
        {
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            "source": [
                "The dead page problem still exists in the case where C1 or C2 do not completely overshadow B. Due to our other optimizations this case does not represent much of a problem and we simply allow the pages to be dead. If the system runs low on memory it will swap them out, eating a little swap, but that is it."
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                "O problema da página morta ainda existe no caso em que C1 ou C2 não ofuscaram completamente as páginas de B. Devido as nossas outras otimizações, este caso não representa um grande problema e simplesmente permitimos que as páginas fiquem inativas. Se o sistema ficar com pouca memória, ele irá trocá-las, comendo uma pequena parte da swap, mas é isso."
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            "priority": 100,
            "id": 31028,
            "web_url": "https://translate-dev.freebsd.org/translate/freebsd-doc/articles_vm-design/pt_BR/?checksum=ef0a9fa5a4a6c00c",
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            "source": [
                "The advantage to the VM Object model is that <function>fork()</function> is extremely fast, since no real data copying need take place. The disadvantage is that you can build a relatively complex VM Object layering that slows page fault handling down a little, and you spend memory managing the VM Object structures. The optimizations FreeBSD makes proves to reduce the problems enough that they can be ignored, leaving no real disadvantage."
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                "A vantagem do modelo de objetos de VM é que o <function>fork()</function> é extremamente rápido, já que não é necessária nenhuma cópia de dados real. A desvantagem é que você pode criar uma camada de Objetos de VM relativamente complexa que reduz um pouco o tratamento de falhas de página e gasta memória gerenciando as estruturas de Objetos de VM. As otimizações que o FreeBSD faz prova reduzir os problemas o suficiente para que as falhas possam ser ignoradas, não deixando nenhuma desvantagem real."
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            "source": [
                "SWAP Layers"
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                "Camadas de SWAP"
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        {
            "translation": "https://translate-dev.freebsd.org/api/translations/freebsd-doc/articles_vm-design/pt_BR/?format=api",
            "source": [
                "Private data pages are initially either copy-on-write or zero-fill pages. When a change, and therefore a copy, is made, the original backing object (usually a file) can no longer be used to save a copy of the page when the VM system needs to reuse it for other purposes. This is where SWAP comes in. SWAP is allocated to create backing store for memory that does not otherwise have it. FreeBSD allocates the swap management structure for a VM Object only when it is actually needed. However, the swap management structure has had problems historically:"
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            "target": [
                "As páginas de dados privadas são inicialmente páginas copy-on-write ou zero-fill. Quando uma alteração e, portanto, uma cópia, é feita, o objeto de apoio original (geralmente um arquivo) não pode mais ser usado para salvar uma cópia da página quando o sistema da VM precisar reutilizá-lo para outras finalidades. É aí que o SWAP entra. O SWAP é alocado para criar um suporte de armazenamento para a memória que não o possui. O FreeBSD aloca a estrutura de gerenciamento de troca para um objeto de VM somente quando for realmente necessário. No entanto, historicamente, a estrutura de gerenciamento de troca teve problemas:"
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            "source": [
                "Under FreeBSD 3.X the swap management structure preallocates an array that encompasses the entire object requiring swap backing store—even if only a few pages of that object are swap-backed. This creates a kernel memory fragmentation problem when large objects are mapped, or processes with large runsizes (RSS) fork."
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                "Sob o FreeBSD 3.X, a estrutura de gerenciamento de swap pré-aloca uma matriz que engloba todo o objeto que requer suporte para armazenamento da swap - mesmo que apenas algumas páginas desse objeto sejam suportadas por swap. Isto cria um problema de fragmentação de memória do kernel quando grandes objetos são mapeados ou processos com fork de grandes runsizes (RSS)."
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            "source": [
                "Also, in order to keep track of swap space, a <quote>list of holes</quote> is kept in kernel memory, and this tends to get severely fragmented as well. Since the <quote>list of holes</quote> is a linear list, the swap allocation and freeing performance is a non-optimal O(n)-per-page."
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                "Além disso, para manter o controle do espaço de swap, uma <quote>lista de espaços vazios</quote> é mantida na memória do kernel, e isso tende a ficar severamente fragmentado também. Como a lista <quote>de espaços vazios</quote> é uma lista linear, o desempenho de alocação e liberação de swap é uma troca O(n)-per-page (Uma por página) não ideal."
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            "source": [
                "It requires kernel memory allocations to take place during the swap freeing process, and that creates low memory deadlock problems."
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                "Requer que as alocações de memória do kernel ocorram durante o processo de troca de swap, e isto cria problemas de deadlock de pouca memória."
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            "source": [
                "The problem is further exacerbated by holes created due to the interleaving algorithm."
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                "O problema é ainda mais exacerbado por buracos criados devido ao algoritmo de intercalação."
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            "source": [
                "Also, the swap block map can become fragmented fairly easily resulting in non-contiguous allocations."
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                "Além disso, o mapa de blocos da swap pode se fragmentar com bastante facilidade, resultando em alocações não contíguas."
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            "source": [
                "Kernel memory must also be allocated on the fly for additional swap management structures when a swapout occurs."
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                "A memória do kernel também deve ser alocada dinamicamente para estruturas adicionais de gerenciamento da swap quando ocorre uma troca."
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            "source": [
                "It is evident from that list that there was plenty of room for improvement. For FreeBSD 4.X, I completely rewrote the swap subsystem:"
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                "É evidente a partir dessa lista que havia muito espaço para melhorias. Para o FreeBSD 4.X, eu reescrevi completamente o subsistema de swap:"
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            "source": [
                "Swap management structures are allocated through a hash table rather than a linear array giving them a fixed allocation size and much finer granularity."
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                "As estruturas de gerenciamento de swap são alocadas por meio de uma tabela de hash, em vez de um array linear, fornecendo um tamanho de alocação fixo e uma granularidade muito mais fina."
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            "source": [
                "Rather then using a linearly linked list to keep track of swap space reservations, it now uses a bitmap of swap blocks arranged in a radix tree structure with free-space hinting in the radix node structures. This effectively makes swap allocation and freeing an O(1) operation."
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                "The entire radix tree bitmap is also preallocated in order to avoid having to allocate kernel memory during critical low memory swapping operations. After all, the system tends to swap when it is low on memory so we should avoid allocating kernel memory at such times in order to avoid potential deadlocks."
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                "Todo o bitmap da árvore raiz também é pré-alocado para evitar ter que alocar a memória do kernel durante operações críticas de troca com memória baixa. Afinal de contas, o sistema tende a trocar quando está com pouca memória, por isso devemos evitar a alocação da memória do kernel nesses momentos para evitar possíveis deadlocks."
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